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BUG #1436253

【master】【兑换商城】【真机包】14:20安装包,商城购买棋子报错

W王军3 个月 之前添加. 更新于 3 个月 之前.

状态:
关闭
优先级:
指派给:
开始日期:
计划完成日期:
% 完成:

0%

预期时间:
严重程度:
严重
修复难度:
打回次数:

描述

Exception: KeyNotFoundException: The given key was not present in the dictionary.



UserBagItemManager.AddItemRemoveData (System.Int32 itemID, System.Int32 itemRemove, System.Int64 deltaItemCount) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/Item/UserBagItemManager.cs:379)

UserBagItemManager.RemoveItem (ItemRemove itemRemove, System.Int32 itemID, System.Int64 deltaCount, System.Nullable`1[T] uniqueID) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/Item/UserBagItemManager.cs:647)

Logical.UI.UIShopItemCom.<OnClickBuy>b__33_0 () (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/Shop/Component/UIShopItemCom.cs:254)

Logical.DataCenter.Core.UserDataMgr_MyDataMgr.RunInOneOperation (System.Action action, System.Int32 actionType, System.Boolean isCheckPoint, Google.Protobuf.IMessage message) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/DataCenter/Core/UserDataMgr/UserDataMgr_MyDataMgr.cs:239)

Logical.UI.UIShopItemCom.OnClickBuy () (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/Shop/Component/UIShopItemCom.cs:252)

Google.Protobuf.Collections.MapField`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0)

UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)

UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)

UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at <00000000000000000000000000000000>:0)

UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at <00000000000000000000000000000000>:0)

UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0)

UnityEngine.EventSystems.StandaloneInputModule:Process()


历史记录

#1

Z周贺强 更新于 3 个月 之前

  • 状态新建 变更为 已解决
#2

W王军 更新于 3 个月 之前

  • 状态已解决 变更为 关闭

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