BUG #1436568
【master】【真机包】【账号】登录、退出第三方切换游戏账号,会有一个资源报错。
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Error: [xasset] File not found:Assets/CodeGenData/SkillEditor/SequenceBinData/Patch_1000.bytes
SkillRuntime.SkillSequenceDataLoader:Init(String, SkillAssetManager, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Config/SkillSequenceDataLoader.cs:55)
SkillRuntime.SkillPoolManager:SetupSequenceDataLoader(SkillSequenceDataLoader&, String, SkillAssetManager, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillPoolManager.cs:93)
SkillRuntime.SkillAssetManager:CreateOrGetSequenceData(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillAssetManager.cs:67)
SkillRuntime.SkillLauncher:Setup(Int32, String, SkillEngine, SkillLauncher, SkillAssetHandle) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:139)
SkillRuntime.SkillPoolManager:SetupSkillLauncher(SkillLauncher&, Int32, String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillPoolManager.cs:146)
SkillRuntime.SkillLauncherManager:PlaySkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:54)
SkillRuntime.SkillEngine:PlayPatchSkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:135)
SkillRuntime.SkillEngine:PlaySkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:100)
Framework.Character.<LoadCharactersByTaskID>d__25:MoveNext() (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Character/CharactersManager.cs:123)
Framework.Character.CharactersManager:LoadCharactersByTaskID(Int64)
Framework.Character.CharactersManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Character/CharactersManager.cs:111)
xasset.Logger:E(Object, Object)
xasset.AssetRequest:Load(String, Type, Boolean)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
Framework.Utility.Singleton.RollbackableSingleton:Update()
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()

Error: [xasset] File not found:Assets/CodeGenData/SkillEditor/SequenceBinData/Patch_1000.bytes
SkillRuntime.SkillSequenceDataLoader:Init(String, SkillAssetManager, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Config/SkillSequenceDataLoader.cs:55)
SkillRuntime.SkillPoolManager:SetupSequenceDataLoader(SkillSequenceDataLoader&, String, SkillAssetManager, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillPoolManager.cs:93)
SkillRuntime.SkillAssetManager:CreateOrGetSequenceData(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillAssetManager.cs:67)
SkillRuntime.SkillLauncher:Setup(Int32, Int32, String, SkillEngine, SkillLauncher, SkillAssetHandle) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:142)
SkillRuntime.SkillPoolManager:SetupSkillLauncher(SkillLauncher&, Int32, Int32, String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillPoolManager.cs:146)
SkillRuntime.SkillLauncherManager:PlaySkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:54)
SkillRuntime.SkillEngine:PlayPatchSkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:137)
SkillRuntime.SkillEngine:PlaySkill(String, Action`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:102)
Framework.Character.<LoadCharactersByTaskID>d__25:MoveNext() (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Character/CharactersManager.cs:123)
Framework.Character.CharactersManager:LoadCharactersByTaskID(Int64)
Framework.Character.CharactersManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Hotfix/GGMergeUnity/Assets/GameFramework/Character/CharactersManager.cs:111)
xasset.Logger:E(Object, Object)
xasset.AssetRequest:Load(String, Type, Boolean)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
Framework.Utility.Singleton.RollbackableSingleton:Update()
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()