项目

一般

简介

BUG #1436962

【master】【真机包】【偶现】【剧情】任务进行到一半杀进程,再进来播放同任务可能会报错,角色可能动作不对

W王子怡2 个月 之前添加. 更新于 2 个月 之前.

状态:
关闭
优先级:
指派给:
开始日期:
计划完成日期:
% 完成:

100%

预期时间:
严重程度:
一般
修复难度:
打回次数:

描述

Error: > [default]10:07:49.544 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_001.prefab



SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:383)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:375)

SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)

SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:383)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:375)

SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:276)

SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)

SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:177)

Framework.Log.GGDebug:LogError(Object, String)

Framework.Utility.Singleton.Singleton:Update()

AOT.AppMain:Update()



文件

历史记录

#1

W王子怡 更新于 2 个月 之前

  • 主题【master】【真机包】【偶现】【剧情】2001阿莱人物僵直2秒,有报错 变更为 【master】【真机包】【偶现】【剧情】任务进行到一半杀进程,再进来播放同任务可能会报错,角色可能动作不对
#2

W王子怡 更新于 2 个月 之前

  • 指派给Y俞正鸣 变更为 W王禄蔚
#3

W王禄蔚 更新于 2 个月 之前

  • 状态新建 变更为 完成
  • % 完成0 变更为 100
#5

W王子怡 更新于 2 个月 之前

  • 状态完成 变更为 关闭

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