BUG #1437056
【release_260205】【真机包】【偶现】【剧情】3002结束,西奥消失后突然出现在海鲜柜前,然后去过剧情3003时偶现报错
100%
描述
Error: > [default]14:11:59.375 SkillRuntime.SkillEngine update exception :System.NullReferenceException: Object reference not set to an instance of an object.
at Framework.Character.CharacterStateMachine.PlayAnimation (UnityEngine.AnimationClip animationClip) [0x00039] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Character\CharacterStateMachine.cs:218
at Framework.Character.CharacterStateMachine.PlayState (System.String stateName, System.Action loadEquipmentCallback) [0x000dc] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Character\CharacterStateMachine.cs:160
at Framework.Character.CharacterController.PlayState (System.String stateName) [0x00061] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Character\CharacterController.cs:308
at Framework.Character.CharactersManager.SwitchCharacterAniState (System.String characterId, System.String stateName) [0x00022] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Character\CharactersManager.cs:412
at SkillRuntime.SkillCharacterAnimEvent.OnTrigger (System.Single timeSinceTrigger) [0x0001f] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Event\SkillCharacterAnimEvent.cs:30
at SkillRuntime.SkillTrack.Update (System.Int32 frame, System.Single currentTime) [0x000c1] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillTrack.cs:53
at SkillRuntime.SkillTimeline.Update (System.Int32 frame, System.Single curTime) [0x0001a] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillTimeline.cs:221
at SkillRuntime.SkillLauncher.OnUpdatePlaying () [0x0002e] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:383
at SkillRuntime.SkillLauncher.UpdatePlaying () [0x0005d] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:375
at SkillRuntime.SkillLauncher.Update () [0x0007e] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:276
at SkillRuntime.SkillLauncherManager.Update () [0x0003d] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncherManager.cs:130
at SkillRuntime.SkillEngine.Update () [0x0000d] in E:\JENKINS_HOME\workspace\Merge_Android_Line1\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\SkillEngine.cs:179
at Framework.Utility.Singleton.Singleton.Update () [0x00000] in <00000000000000000000000000000000>:0
at AOT.AppMain.Update () [0x00000] in <00000000000000000000000000000000>:0
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()

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