BUG #1437181
描述
Error: [xasset] File not found:Assets/CodeGenData/Dialog/DialogBinData/Dialog_10001/dialogConfig_15.bytes
GameFramework.Dialog.DialogManager:LoadDialogConfig(Int32) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Dialog/DialogManager.cs:108)
GameFramework.Dialog.DialogManager:LoadPlotLookBackDialogConfig(List`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Dialog/DialogManager.cs:87)
Logical.UI.PlotView:.ctor(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/PlotView.cs:34)
Logical.UI.<>c:<.cctor>b__8_56(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/ScriptGenerated/UI/UIWindowCreatorList.cs:87)
Framework.UI.UIWindowInfoList:AddWindow(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/Window/UIWindowInfoList.cs:208)
Framework.UI.UIManager:OpenWindow(String, UIWindowParam, IDataProxy, Boolean) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/UIManager.cs:470)
Framework.UI.UIManagerUGUI:OpenWindow(String, UIWindowParam, IDataProxy, Boolean) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/UGUI/UIManagerUGUI.cs:728)
Logical.UI.PlotView:OpenWindow(Int32) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/PlotView.cs:41)
Logical.UI.<<RegisterBookItemsButton>b__0>d:MoveNext() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/NewsStandView.cs:344)
Logical.UI.<>c__DisplayClass39_0:<RegisterBookItemsButton>b__0()
Framework.UI.<>c__DisplayClass40_0:<set_onClick>b__0() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Component/UGUIExt/GGButton.cs:256)
xasset.Logger:E(Object, Object)
xasset.AssetRequest:Load(String, Type, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:Process()
Error: > [default]16:02:01.936 Load Dialog Data path:Assets/CodeGenData/Dialog/DialogBinData/Dialog_10001/dialogConfig_15.bytes ,AssetRequest = null
GameFramework.Dialog.DialogManager:LoadDialogConfig(Int32) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Dialog/DialogManager.cs:108)
GameFramework.Dialog.DialogManager:LoadPlotLookBackDialogConfig(List`1) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Dialog/DialogManager.cs:87)
Logical.UI.PlotView:.ctor(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/PlotView.cs:34)
Logical.UI.<>c:<.cctor>b__8_56(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/ScriptGenerated/UI/UIWindowCreatorList.cs:87)
Framework.UI.UIWindowInfoList:AddWindow(String, UIWindowParam, IDataProxy) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/Window/UIWindowInfoList.cs:208)
Framework.UI.UIManager:OpenWindow(String, UIWindowParam, IDataProxy, Boolean) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/UIManager.cs:470)
Framework.UI.UIManagerUGUI:OpenWindow(String, UIWindowParam, IDataProxy, Boolean) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Manager/UIManager/UGUI/UIManagerUGUI.cs:728)
Logical.UI.PlotView:OpenWindow(Int32) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/PlotView.cs:41)
Logical.UI.<<RegisterBookItemsButton>b__0>d:MoveNext() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/Logical/UI/StoryTask/Window/NewsStandView.cs:344)
Logical.UI.<>c__DisplayClass39_0:<RegisterBookItemsButton>b__0()
Framework.UI.<>c__DisplayClass40_0:<set_onClick>b__0() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/UI/Public/Component/UGUIExt/GGButton.cs:256)
Framework.Log.GGDebug:LogError(Object, String)
UnityEngine.EventSystems.StandaloneInputModule:Process()