BUG #1437404
描述
Error: > [default]11:08:11.499 SkillRuntime.SkillEngine update exception :System.NullReferenceException: Object reference not set to an instance of an object.
at Framework.Character.CharacterStateMachine.PlayState (System.String stateName, System.Action`1[T] loadEquipmentCallback) [0x00031] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Character\CharacterStateMachine.cs:245
at Framework.Character.CharacterController.PlayState (System.String stateName) [0x00045] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Character\CharacterController.cs:336
at Framework.Character.CharactersManager.SwitchCharacterAniState (System.String characterId, System.String stateName) [0x00022] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Character\CharactersManager.cs:433
at SkillRuntime.SkillCharacterAnimEvent.OnTrigger (System.Single timeSinceTrigger) [0x0001f] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Event\SkillCharacterAnimEvent.cs:30
at SkillRuntime.SkillTrack.Update (System.Int32 frame, System.Single currentTime) [0x000c1] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillTrack.cs:53
at SkillRuntime.SkillTimeline.Update (System.Int32 frame, System.Single curTime) [0x0001a] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillTimeline.cs:221
at SkillRuntime.SkillLauncher.OnUpdatePlaying () [0x0002e] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:402
at SkillRuntime.SkillLauncher.UpdatePlaying () [0x0005d] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:394
at SkillRuntime.SkillLauncher.Update () [0x0007e] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncher.cs:295
at SkillRuntime.SkillLauncherManager.Update () [0x0003d] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\Core\SkillLauncherManager.cs:130
at SkillRuntime.SkillEngine.Update () [0x0000d] in E:\JENKINS_HOME\workspace\Merge_Android_Line2\GGMergeUnity\Assets\GameFramework\Skill\SkillRuntime\SkillEngine.cs:191
at Framework.Utility.Singleton.Singleton.Update () [0x00000] in <00000000000000000000000000000000>:0
at AOT.AppMain.Update () [0x00000] in <00000000000000000000000000000000>:0
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()