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BUG #1436485

【master】【收件箱】领取邮件内的物品后找不到(有报错)

D杜海涛3 个月 之前添加. 更新于 3 个月 之前.

状态:
关闭
优先级:
指派给:
开始日期:
计划完成日期:
% 完成:

100%

预期时间:
严重程度:
严重
修复难度:
打回次数:

描述

ID 10663 栈 棋盘 仓库都没有(领的一份面粉)  这个账号必现 其他机器上正常image.png

> [default]20:14:21.646 请求回包回调报错<101003> Exception:System.NullReferenceException: Object reference not set to an instance of an object

  at MailManager.OnQuestClaimMailRespose (Com.Framework.Protocol.Packet packet) [0x000fb] in D:\mergedecorate\Assets\Logical\UI\Mail\MailManager.cs:251 

  at Network.Logic.RequestMsgData.SendData (Com.Framework.Protocol.Packet data) [0x00000] in D:\mergedecorate\Assets\GameFramework\Network\RequestMsgManager.cs:200 

  at Network.Logic.RequestMsgManager.SendDataCallBack (System.UInt32 command, Com.Framework.Protocol.Packet responsePacket) [0x0003d] in D:\mergedecorate\Assets\GameFramework\Network\RequestMsgManager.cs:106 

UnityEngine.Debug:LogError (object,UnityEngine.Object)

Framework.Log.GGDebug:Internal_LogError (string,object) (at Assets/AOT/GameFramework/Log/GGDebug.cs:93)

Framework.Log.GGDebug:LogError (object,string) (at Assets/AOT/GameFramework/Log/GGDebug.cs:236)

Network.Logic.RequestMsgManager:SendDataCallBack (uint,Com.Framework.Protocol.Packet) (at Assets/GameFramework/Network/RequestMsgManager.cs:112)

Network.BH_NetworkManager:SendDataCallBack (uint,Com.Framework.Protocol.Packet) (at Assets/GameFramework/Network/BH_NetworkManager.cs:600)

Network.BH_NetworkManager/<>c__DisplayClass66_0:<OnReceived>b__0 () (at Assets/GameFramework/Network/BH_NetworkManager.cs:552)

Network.MessageHandler:Update () (at Assets/GameFramework/Network/BH_NetworkManager.cs:87)

Network.BH_NetworkManager:Update () (at Assets/GameFramework/Network/BH_NetworkManager.cs:184)

Framework.Utility.Singleton.RollbackableSingleton:Update () (at Assets/AOT/GameFramework/Utility/Singleton/RollbackableSingleton.cs:78)

Framework.Utility.Singleton.RollbackableSingletonManager:Update () (at Assets/AOT/GameFramework/Utility/Singleton/RollbackableSingletonManager.cs:25)

Framework.Utility.Singleton.Singleton:Update () (at Assets/AOT/GameFramework/Utility/Singleton/Singleton.cs:63)

AOT.AppMain:Update () (at Assets/AOT/AppMain.cs:199)


历史记录

#1

D杜海涛 更新于 3 个月 之前

报错补充 

Exception: ArgumentNullException: Value cannot be null.

Parameter name: shader



GameFramework.UI.ShaderOutline.Start () (at <00000000000000000000000000000000>:0)

System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)

GameFramework.UI.ShaderOutline.Start () (at <00000000000000000000000000000000>:0)

--- End of stack trace from previous location where exception was thrown ---

System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)

UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)

UnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)


#2

L李宇翔 更新于 3 个月 之前

  • 状态新建 变更为 完成
  • % 完成0 变更为 100
#3

D杜海涛 更新于 3 个月 之前

  • 状态完成 变更为 关闭

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