BUG #1436891
【master】【真机包】【偶现】【剧情回顾】剧情回顾中从0小节开始快速点“快进”按钮,出现报错
100%
描述
Error: > [default]12:00:14.004 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_scene_star_01.prefab
SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)
SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)
SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)
SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()
Error: > [default]12:00:12.992 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_002.prefab
SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)
SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)
SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)
SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()
Error: > [default]12:00:12.989 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_001.prefab
SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)
SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)
SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)
SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()
Error: > [default]12:00:12.991 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_002.prefab
SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)
SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)
SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)
SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)
SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)
SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)
SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)
SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)
SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)
Framework.Log.GGDebug:LogError(Object, String)
Framework.Utility.Singleton.Singleton:Update()
AOT.AppMain:Update()