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BUG #1436891

【master】【真机包】【偶现】【剧情回顾】剧情回顾中从0小节开始快速点“快进”按钮,出现报错

W王子怡2 个月 之前添加. 更新于 2 个月 之前.

状态:
关闭
优先级:
指派给:
开始日期:
计划完成日期:
% 完成:

100%

预期时间:
严重程度:
一般
修复难度:
打回次数:

描述

Error: > [default]12:00:14.004 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_scene_star_01.prefab



SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)

SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)

SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)

SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)

Framework.Log.GGDebug:LogError(Object, String)

Framework.Utility.Singleton.Singleton:Update()

AOT.AppMain:Update()

Error: > [default]12:00:12.992 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_002.prefab



SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)

SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)

SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)

SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)

Framework.Log.GGDebug:LogError(Object, String)

Framework.Utility.Singleton.Singleton:Update()

AOT.AppMain:Update()

Error: > [default]12:00:12.989 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_001.prefab



SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)

SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)

SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)

SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)

Framework.Log.GGDebug:LogError(Object, String)

Framework.Utility.Singleton.Singleton:Update()

AOT.AppMain:Update()

Error: > [default]12:00:12.991 Skill Effect Event 特效播放失败 特效未加载到:Assets/ArtAB/vfxab/scco/eff_chuizi_002.prefab



SkillRuntime.SkillEffEvent:OnTrigger(Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEffectEvent.cs:66)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:53)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillPlayEvent:OnUpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillPlaySkillEvent.cs:40)

SkillRuntime.SkillEvent:UpdateEvent(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Event/SkillEvent.cs:83)

SkillRuntime.SkillTrack:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTrack.cs:56)

SkillRuntime.SkillTimeline:Update(Int32, Single) (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillTimeline.cs:221)

SkillRuntime.SkillLauncher:OnUpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:379)

SkillRuntime.SkillLauncher:UpdatePlaying() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:371)

SkillRuntime.SkillLauncher:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncher.cs:272)

SkillRuntime.SkillLauncherManager:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/Core/SkillLauncherManager.cs:130)

SkillRuntime.SkillEngine:Update() (at E:/JENKINS_HOME/workspace/Merge_Android_Line1/GGMergeUnity/Assets/GameFramework/Skill/SkillRuntime/SkillEngine.cs:172)

Framework.Log.GGDebug:LogError(Object, String)

Framework.Utility.Singleton.Singleton:Update()

AOT.AppMain:Update()


历史记录

#1

W王禄蔚 更新于 2 个月 之前

  • 状态新建 变更为 完成
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#2

W王子怡 更新于 2 个月 之前

  • 状态完成 变更为 关闭

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